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date: 04/13/22

New Trailer + Maintenance and Update Notes

We have released a new trailer, to celebrate the new Season Servers and show what we have been working on during the past couple of months! Check it out here:
https://youtu.be/issLgGMtlbU

We'll also undergo an update and maintenance on April 13 from 23:00 to 2:00 the following morning GMT (three hours). Make sure to log off before then to avoid any losses. Maintenance time may be extended as needed. Thank you for your understanding.

 

We are fixing issues based on player feedback and will continue to do so. Here are the changes included in this update:

New Additions:

1. Added Season 1 servers (PVP)

  1. Season 1 lasts from April 14 at 16:00 until June 13 at 16:00 (GMT+0).
  2. Select “S1 Season Server (PVP)” from the main menu to enter.
  3. Characters, Fairs, Guilds, etc on Season Servers are unrelated to those on normal servers.
  4. Season servers have higher collection, XP, and Proficiency rates than normal servers. These rates will also increase as the season progresses. For example, if Throwing Weapon Proficiency rate is 27x at the start of the season, by the end of the season, it could be 67x.
  5. Season server cross-server, level, and damage restrictions:
    1. From April 14 at 16:00 until April 17 at 16:00 (GMT+0), cross-server functionality will be disabled; max level: 45; max Proficiency: 750; structure damage rate: -90%
    2. From April 17 at 16:00 until April 21 at 16:00 (GMT+0), cross-server functionality will be disabled; max level: 45; max Proficiency: 750; structure damage rate reduction will be removed
    3. From April 21 at 16:00 until April 29 at 16:00 (GMT+0), cross-server functionality within commanderies will be restored, while cross-server functionality between commanderies will remain disabled; max level: 60; max Proficiency: 900
    4. From April 29 at 16:00 until June 13 at 16:00 (GMT+0), cross-server functionality restrictions will be removed
  6. Season server exclusive events (lasting from April 17 at 16:00 until June 13 at 16:00):
    1. Evergreen Tree: Purchase an Evergreen Tree from the Guild Store, then Lv. 40 and above players can interact with it to get 3 Prayer Chests (open Prayer Chests for a chance to get: Arts, Skill Books, Honor, Structure Wood Sutras, or Proficiency XP Books)
    2. Sky Lanterns: Sky Lanterns will slowly descend near 6 neutral NPC camps at night in the game (Sky Lanterns have a chance to contain: Arts, Skill Books, Honor, Structure Wood Sutras, or Proficiency XP Books)
  7. Lv. 40 and above characters will have a 6-hour deletion cooldown on their account. Characters below Lv. 39 will not be subject to a deletion cooldown.
  8. Two underwater caves on the season servers have construction restrictions. It will not be possible to place buildings in the underwater caves.
  9. A Points Shop tab has been added to the Guild Shop. The points earned during the current season can be exchanged for items  in the next season (future versions of the game will add a Season Merit Shop at which players will be able to purchase items for use on normal servers.)

2. Added new medicine recipes that can be unlocked by spending the corresponding Sutra Fragments. These Sutra Fragments can be purchased from the Shop.

3. Added new furniture recipes that can be unlocked by spending the corresponding number of furniture parts. These parts can be purchased from the Guild Shop.

4. Added new Mono-shaft Chariot recipe that can be unlocked by spending the corresponding number of Mono-shaft Chariot parts. These parts can be obtained by killing Lv. 46-60 NPCs.

5. Added new Siege talent Driving Talent. After learning this skill, characters can use polearms while on Mono-shaft Chariots.

6. Added the following new items to the Guild Shop: Precious Inducer, Decorative Parts, Five Beast Sutra Fragments, Golden Chamber Sutra Fragments, Fever Sutra Fragments, Divination Sutra Fragments, Invisibility Sutra Fragments, and Internal Sutra Fragments.

7. Added guild tech quick upgrade and text description. Click and hold the icon to quickly upgrade guild tech.

8. Added log to the Guild Bank. This log will record Copper deposited, withdrawn, and spent. The Depot will no longer show Copper deposits and withdrawals.

9. Added command ordering warriors to get on and off vehicles.

10. Added game tips to the loading interface.

11. Added second confirmation window when dismissing warriors.

12. Added Execution Skill function. After knocking down an enemy unit, press E to use the execution skill of the corresponding weapon to kill it.

13. Added skin preview function. You can use skins bought from the store to customize appearances. How to use skins:

  1. Character skins: Right-click the skin from the character equipment skin interface to use it.
  2. Structure skins: Places the structure in your shortcut bar then right-click it to use the skin.
  3. Execution Skills: Equip these in the skin preview interface to view them.

 

Optimizations and Adjustments:

1. Removed Township Marquee to Grand Prince requirement from nobility system.

2. Adjusted structure placement distance; max distance is now 30 meters.

3. Adjusted wooden bed and bedroll placement distance; max distance is now 2 meters.

4. Adjusted drill ground’s polearm attack animation.

5. Adjusted some function icons when operating a drill ground.

6. Optimized drill ground food slot number display.

7. Items and equipment carried by warriors and horses will now drop when the warrior or horse is placed in a Guild Depot.

8. Optimized War Drum sound effects.

9. Adjusted the upgrade cooldown of Boundary Markers at some levels: Lvs. 1-2 - 1.5 hours; Lvs. 2-3 -1.5 hours; Lvs. 3-4 - 4 hours.

10. Adjusted county taxation and coinage. Tax officials now directly issue Copper Coins. Gold Bars, Turtle Coins, and Copper made at the Mint Bench will no longer be used after the update, and Mint Benches in counties have been removed.

11. Optimized some side quest rewards.

12. A weapon that has been polished past Lv. 60 will no longer receive additional skill penalties.

13. The cooldowns for rejoining or creating a new alliance after disbanding or leaving a previous one have been increased to 24 hours.

14. Adjusted County Battle rules. Now, the war declaration process will be carried out normally, whether or not a Magistrate exists.

15. Increases the rate and damage reduction of deflections for light armor.

16. Adjusted the forbidden construction range of Boundary Markers, Boulder Defensive Walls, and Boulder Gates. Boundary Markers can no longer be overlapped with Boulder Defensive Walls and Boulder Gates.

17. Added Guild Level requirement tip to some buildings that have Guild Level requirements.

18. There is now a 10-second invincibility buff when respawning near a Lv. 5 or higher Boundary Marker belonging to your guild.

19. Adjusted the position of emote settings. They have been moved from the ESC menu to the skin preview interface.

20. Optimized the guild function’s Internal Affairs button.

 

Bug Fixes:

1. Fixed bug in which Barley Seed yield would not be affected by skill bonuses.

2. Fixed bug that prevented the On the Prowl art from taking effect normally.

3. Fixed some abnormal scenes.

4. Fixed bug that would allow placing structures in strongholds to affect NPC respawns.

5. Fixed bug that prevented Intermediate and Advanced Lumber Yards from producing rare wood.

6. Fixed bug that caused iron collection tools to deal less damage after being polished.

7. Fixed bug allowing structures to be placed in Skirmish Battles.

8. Fixed damage bug with the Kung Fu Expert skill.

9. Fixed bug that would cause number of recruitable warriors to display incorrectly when recruiting a warrior after server maintenance.

10. Fixed character creation interface display bug.

11. Fixed bug that would cause watchtowers to automatically counter attack allied units.

12. Fixed bug allowing warriors in combat to exceed limit.

13. Fixed bug causing abnormal payments at Guild Stage Stations.

14. Fixed territory interface server search error.

15. Fixed Fine Field repair material bug.

16. Fixed bug that would cause death when idling in caves.

17. Fixed war elephant/rhino armor recipe description error.

18. Fixed bug allowing players to remove horse armor from other players’ horses in Skirmish Battles.

19. Fixed Flaming Piercing Bolt description error.

20. Fixed bug that would allow warriors to mount vehicles while seriously wounded.

21. Fixed bug where excess Guild XP would prevent leveling up normally.

22. Fixed Flamethrower unit collision bug.

 

Custom Servers:

1. Fixed bug where servers sometimes could not be selected from the custom server list.

 

If you encounter any problems while downloading, installing, or entering the game, please contact customer service.

 

Thank you again for your support!